 Capitalism II is the business simulation for those who mean business. Create and control the
business empire of your dreams. This in-depth strategy game covers almost every
aspect of business that could be encountered in the real world. Use marketing,
manufacturing, purchasing, importing, retailing, and more to become a corporate
CEO.
Capitalism II features two new campaigns--The Capitalist Campaign
and the Entrepreneur Campaign--plus an in-depth tutorial to make the most
complex business strategy a breeze to learn.This is the most
comprehensive business simulation available.
Features:
- New multiplayer game for up to seven players (play it on ubi.com).
- Vivid 3D graphics show off a bustling city environment.
- Choose from over 60 product types to manufacture and market.
- Hire and fire upper management positions such as Chief Operating Officer,
Chief Marketing Officer, and Chief Technical Officer.
- Develop your own technology or acquire it from another company.
- Expand your corporation into a true conglomerate; get ink on your fingers
and take to the airwaves with your newspaper publishers, TV, and radio stations.
An increasing number of business professors are now becoming more aware of
the benefits of low-cost computer simulations of business activities and
principals. Capitalism II, the best business simulation game widely regarded by
the media and the gaming public, has been used by many professors to
breakthrough the dull and boring traditional way of teaching.
Professor Thomas
Kosnik, who teaches at both Stanford and Harvard business schools, has
incorporated Capitalism as a supplemental learning tool into his Entrepreneurial
Marketing class, and has included the game in a final exam. He pointed out the
fact that Capitalism, filled with icons, charts and graphics, is much more
appealing for the present MTV generation than a dull lecture.
This game is available at Amazon.com.
Reviews:
"Capitalism is a world class, hands-on learning experience which I've used at
Stanford School of Engineering and Harvard Business School. Gamers not only
learn the subtleties of growing an entrepreneurial business but also learn about
leadership and team building necessary in any business situation.
Capitalism is very realistic and will allow the dynamics to change depending
on whether you're selling a cola product, which is sort of a low tech-branded
consumer good, or whether your selling consumer electronics or a PC."
- Professor Thomas Kosnik,
Consulting Professor,
Stanford School of Engineering, and Lecturer, Harvard Business School
Technology Today, CNBC-TV Cable
"This game does an excellent job of modeling many of the key aspects of
modern business. Not all aspects of it are realistic, but enough of them are
that many sensible strategies are encouraged. In particular it's gratifying to
me to see that the game rewards thinking about sources of long-term competitive
advantage, be it from brand recognition, low production costs gained from
learning-by-doing (a nice touch!), a monopoly on high quality inputs, or a big
technological lead."
- Professor Drew Fudenberg
Harvard University
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