SpaceStationSim

(15 votes)

mission logo_windows_miniThe first space station game developed in collaboration with NASA!

SpaceStationSim puts you in charge of creating the greatest wonder of the modern world, the International Space Station! Man's greatest engineering achievement in space... More than just a model – now you can create and manage your own living spaceship and crew.  Cooperate with your partners and achieve enough public trust, to build the world’s greatest spaceship. 

Design your own International Space Station utilizing modules developed from actual NASA, ESA (European Space Agency), JAXA (Japanese Space Agency), CSA (Canadian Space Agency) and RSA (Russian Space Agency) designs.

Your station is a living, breathing home to your crew who depend on you for their life support and training, while you develop a self sustaining biosphere 240 miles high, flying 17,500 miles per hour!

How you plan and build your ISS depends on your game goals, allowing customization and expansion, deciding which components and experiments will be launched. Every game is a new experience, so you’ll have hundreds of hours of fun!

Features: 

  • sssim Create your flight crews with special skills, personality traits, and physical attributes. Crew members interact with each other and have both positive and negative effects on each other’s performance.
  • Manage events, plan your scientific advances, and deal with emergencies such as moment-to-moment (sometimes mission critical) events like altitude adjustments and repairs to keep the station and all its various parts functioning at peak performance.
  • Manage your resources by supplying and maintaining the Station consumables, manage funding and country capacity (Flags), and plan construction and research as well as dealing with funding and politics.
  • Manage the local/international political relationships because you can’t win until you achieve 999 flags!

Buy this game at the SpaceSationSim website!

Buy this game on Amazon! 

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Reviews:

Not many of use get to build a space station, which is a shame really, since it’s actually a lot of fun. At least it is when you strip humanity’s most complex and expensive engineering project down to a series of problems like “Do we need a microwave in the Destiny module?” and “How can I maximize the number of hamster experiments on the centrifuge?” as is done in Vision Videogames SpaceStationSim. by Henry Percy on The Space Review  
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